Tower of the Gorillion had a few bugs. Thanks to everyone who played it and posted videos of it online, we noticed a few things that needed to be fixed, and fixed them.

Most notably, the 8th room (with all the switches) is now much more forgiving.
Crates behave slightly differently.
A small sound bug with the menus has been fixed.

The planning and preparation for expanding the game to more than a single level is almost done, at which point there’ll be much more interesting things to show.